Modular electronic-game prototype TileToy is a modular, electronic-game prototype for game tiles developed by English game designer Daniel Blackburn with Finnish designer and media artist
Immersive video environment Dimension Elevator is an immersive media environment that attempts to demonstrate the fluid transformation of a physical space via seamlessly projected video
Smart facade for dynamic light transmittance and information display Developed by Sachin Anshuman of Orangevoid, PixelSkin01 is an intelligent cladding system intended to bring information
Digitally fabricated multidimensional surfaces Erwin Hauer Continua is a series of designs for perforated and light-diffusing architectural surfaces. Originally developed in 1950, Continua screens were
Process generating evolving, nonperiodic patterns Materials produced in modular units based on traditional industrial practices are inevitably confined to predictable, repeating patterns. A common example
Backlit three-dimensional relief in DuPont Corian Backlight Images are three-dimensional solid-surface topographies created from digital images. Developed and manufactured by the R. D. Wing Company,
Augmented round table for architecture and urban planning Augmented Round Table for ArcHitecture and URban Planning (ARTHUR) is a collaboration environment based on Augmented Reality
Communicative clothing system Researchers at Keio University’s Information Design Laboratory developed clothing designed to signal changing individual conditions. Their conceptual model was based on the
Internet umbrella Researchers with Keio University’s Okude Laboratory have developed an unlikely platform to showcase content from the burgeoning image website Flickr. Pileus, also known
Modular interactive-sensor and lighting system The Sensacell system transforms architectural surfaces into dynamic interactive experiences. Sensacell capacitive proximity sensors detect people and objects on the
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