TileToy

October 25, 2008
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Modular electronic-game prototype

TileToy is a modular, electronic-game prototype for game tiles developed by English game designer Daniel Blackburn with Finnish designer and media artist Tuomo Tammenpää. This game platform brings the flexibility inherent in digital software to a physical tile with which people can touch and interact. By arranging the electronic tiles, players can engage themselves in various kinds of game play, ranging from fast-paced arcade-style games to puzzles and educational games. The reprogrammable and constantly updated graphic information on each tile is displayed with a LED-matrix display. Each tile is controlled individually and can be used to transmit information on its own or in groups of several tiles. The assembled tiles wirelessly transmit their individual positions in relation to one another and a central computer, or a dedicated tile runs different applications based on that information. In TileToy, technology is sealed within the design, and the interaction is based on a tactile experience in which no user manual is needed.

Contact: TileToy, Pornainen, Finland.

For more information, see Transmaterial 2: A Catalog of Materials That Redefine our Physical Environment

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