Modular electronic-game prototype TileToy is a modular, electronic-game prototype for game tiles developed by English game designer Daniel Blackburn with Finnish designer and media artist
Immersive video environment Dimension Elevator is an immersive media environment that attempts to demonstrate the fluid transformation of a physical space via seamlessly projected video
Process generating evolving, nonperiodic patterns Materials produced in modular units based on traditional industrial practices are inevitably confined to predictable, repeating patterns. A common example
Backlit three-dimensional relief in DuPont Corian Backlight Images are three-dimensional solid-surface topographies created from digital images. Developed and manufactured by the R. D. Wing Company,
Augmented round table for architecture and urban planning Augmented Round Table for ArcHitecture and URban Planning (ARTHUR) is a collaboration environment based on Augmented Reality
Roof tiles with integrated LEDs The roof has historically focused on one primary function: keeping out the elements. New technologies, as present in Light-Emitting Roof
Internet umbrella Researchers with Keio University’s Okude Laboratory have developed an unlikely platform to showcase content from the burgeoning image website Flickr. Pileus, also known
Modular interactive-sensor and lighting system The Sensacell system transforms architectural surfaces into dynamic interactive experiences. Sensacell capacitive proximity sensors detect people and objects on the
Patterned precast concrete Graphic Concrete offers a new way to produce a patterned concrete surface. Graphic Concrete’s patented technology involves the application of a surface
Two-dimensional information-carrying food Printed Food is an edible material that provides a way to convey the nutritious elements of food to consumers in an extremely
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