Posts Tagged ‘equipment’

Liquid Display

Liquid Display
The Liquid Display is an ambient display comprised by a screen filled with liquid and programmed air bubbles. Developed by Nicolas Büchi, the interface consists of multiple water or water-based emulsion filled cubes. The Liquid Display is intended to convey information discretely—approaching the limits...
September 30th, 2011 | feature, interactive | Read More

Pulp-Based Computing

Pulp-Based Computing
Pulp-Based Computing is a fabrication technique for creating paper composites, which can function as sensors, actuators and circuit boards while retaining the physical and aesthetic qualities of paper. Papermaking allows for an inclusion process, where a physical object can be permanently embedded in...
January 7th, 2011 | feature, paper | Read More

PIXA

PIXA
PIXA, designed by Abhinand Lath, utilizes Sensitile Systems’ light-piping technologies to enable the placement of a precise grid of light guides within a concrete matrix. These light guides optically connect the two surfaces of the material and mate directly to an LED screen or projection system on...
October 1st, 2010 | concrete, feature | Read More

Media Cubes

Media Cubes
Media Cubes invite tangible interaction to control media. Unlike conventional remote devices, this system consists of two cubes made out of wood. The system can track the orientation and rotation of the objects in order to relay particular commands. The user controls a particular function by orienting...
July 23rd, 2010 | feature, interactive | Read More

HoloPro

HoloPro
Originally developed at the Institute for Light and Building Technology, HoloPro is a transparent rear projection surface that is almost completely unaffected by surrounding ambient light, and may even be used in daylit environments. HoloPro consists of Holographic Optical Elements (HOE), which are exposed...
November 14th, 2009 | feature, glass | Read More

ARTHUR

ARTHUR
Augmented Round Table for ArcHitecture and URban Planning (ARTHUR) is a collaboration environment based on Augmented Reality (AR) technology. Developed by Dr. Wolfgang Broll at the Fraunhofer Institute, ARTHUR augments the exchange of information possible at a conventional conference table with virtual...
November 12th, 2009 | interactive | Read More

InterWall

InterWall
Teams need team computers: until now, working with a personal computer has only been possible for individuals. With the InterWall, it is possible to use a digital environment for teamwork, presentations, and conferences. Presentations and graphics in any required file format are projected onto the InterWall,...
October 15th, 2009 | interactive | Read More

Sensacell

Sensacell
The Sensacell system transforms architectural surfaces into dynamic interactive experiences. Sensacell capacitive proximity sensors detect people and objects on the other side of barriers up to 2 inches (5.1 centimeters) thick, creating a three-dimensional, multitouch sensing zone above the surface....
October 9th, 2009 | feature, interactive | Read More

InteracTable

InteracTable
Andreas Störiko designed the InteracTable in order to answer questions regarding the nature of work in the new millennium: Why does an increasing rate of media discontinuity block our thinking although it is the digital age? What should furniture that allows teamwork on the computer look like? What...
September 19th, 2009 | interactive | Read More

PixelSkin01

PixelSkin01
Developed by Sachin Anshuman of Orangevoid, PixelSkin01 is an intelligent cladding system intended to bring information display technology to light transmitting building facades. Conventional visual communication, such as advertising, obscures light and views for building occupants when applied to the...
August 14th, 2009 | feature, interactive | Read More