Archive for the ‘interactive’ Category

Super Cilia Skin

Super Cilia Skin
Super Cilia Skin is a tactile and visual system inspired by the beauty of grass blowing in the wind. It consists of an array of computer-controlled actuators (cilia) that are anchored to an elastic membrane. These actuators represent information by changing their physical orientation. The current prototype...
October 27th, 2006 | feature, interactive | Read More

Sensitive Floor

Sensitive Floor
Sensitive Floor is an interactive video floor projection that reacts to the way people walk on it. Developed by iO Agency, this new media for physical spaces transforms mundane floors into arresting communication tools. Sensitive Floor adapts effortlessly to different contexts and needs, such as retail,...
July 21st, 2006 | interactive | Read More

Virtual Clay

Virtual Clay
You may soon be able to reach out and manipulate clay in cyberspace, thanks to a new tool for transmitting touch to the virtual world. “This technology will give product designers, or even artists, a tool that will allow them to touch, shape, and manipulate virtual objects just as they would with...
March 15th, 2006 | interactive | Read More

Plastic Logic

Plastic Logic
Plastic Logic develops licensable manufacturing solutions for printing thin and flexible active-matrix displays. When combined with an electronic-paper imaging film, Plastic Logic’s backplane technology enables highly portable, readable and power efficient displays. The initial application focus...
March 10th, 2006 | interactive | Read More

TileToy

TileToy
TileToy is a modular, electronic-game prototype for game tiles developed by English game designer Daniel Blackburn with Finnish designer and media artist Tuomo Tammenpää. This game platform brings the flexibility inherent in digital software to a physical tile with which people can touch and interact....
December 2nd, 2005 | interactive | Read More

SmartSlab

SmartSlab
The SmartSlab has been described as the world’s toughest digital video display for walls, floors, billboards and buildings. Each slab is designed in a honeycomb structure inspired by the optics of a fly’s eye. Instead of using standard pixels it uses hexels (hexagonal pixels) that provide...
November 11th, 2005 | interactive | Read More